However, there are missions that you can accomplish and get rewards for completing the objectives outlined in the assignment.
It’s a shame that this game is not popular, this is possible due to its specificity. This is one of the few games in which physics is in the first place, and graphics are in the second, and there is no plot at all. In most races created these days, the car crashes at full speed into a wall and bounces off it continues onward as if nothing had happened, with a few dents and scratches at the most. I guarantee no two crashes are the same in this game. The damage on every car extends deeply to every node and spar in the car model. You can feel the weight and inertia of the car, you can feel the difference in different types of vehicles (bus, truck or car), this is not enough for most racing games. The game implements realistic car physics, which looks as if the car is really real.
You can crash test any car, the results will be strikingly similar to a real crash test. The simulation of cars and collisions in this game is so similar to real life that it is mind-blowing. Most modern auto sim and racing games focus on the graphical component and make the game visually good, but pay little attention to the realistic damage model.